# Did Black Mirror: Playtest (2016) come true?

Partly. Black Mirror: Playtest (2016) has a P(n) of 66% on Nearfi's P(n) Board, our estimate of the chance its future arrives within 20 years. Of its 4 tracked predictions, 2 have arrived and 1 are arriving. Its central premise, 'A small neck implant lets a company write convincing, fully immersive experiences straight into a person's senses, indistinguishable from reality', is still far off. The next prediction is estimated to arrive around 2032.

Source: https://nearfi.co/predictions/black-mirror-playtest

## Predictions

- **FAR** (weight 5/5): A small neck implant lets a company write convincing, fully immersive experiences straight into a person's senses, indistinguishable from reality. Estimated 2090 (range 2060–2150).
- **ARRIVED** (weight 3/5): Augmented-reality games that place interactive characters and targets into the real world are a mass-market product. Arrived 2016.
- **ARRIVING** (weight 4/5): A horror game uses a neural network to learn each player's particular fears and builds scares from them in real time. Estimated 2032 (range 2028–2045).
- **ARRIVED** (weight 3/5): An ordinary phone can disrupt an implanted electronic device, with dangerous results. Arrived 2021.
